Krom
11-03-2008, 09:19 PM
Hello,
I'm here after Ayce told me about MWO project. I offer my skills.
I'm hobby programmer/modeler. I made a bunch of modding tools and few cars for MBWR/WR2/other racing games by Synetic, lots of various conversions done. Some of you might already have seen my homesite (krom.reveur.de), if not - have a look since I'm no good in introductions :D
Why am I introducing? Main reason is that Ayce been already using some of my tools + WR2 in making new tracks for MWO (to get feeling of actual track in game). I guess I could help MWO with something else, don't know what exactly, as I said I'm no good in advertising my skills. So I hope Ayce or other DevTeam members will help me out to find a way to help MWO out ;)
My "weapons of choice" are:
- Delphi6 for programming
- OpenGL for render
- Lightwave3D for modeling
- Photoshop for texturemaking (kinda noob when it goes to making textures from scratch though)
My strong points:
- Critical eye for bugs and flaws
- Poor memory for recalling my other strong points LOL
...
P.S. Forgot to mention, have experience in making games from scratch, currently running two of them.
Anyway, I'm out of words for now. Hope to see your replies soon!
Krom
I'm here after Ayce told me about MWO project. I offer my skills.
I'm hobby programmer/modeler. I made a bunch of modding tools and few cars for MBWR/WR2/other racing games by Synetic, lots of various conversions done. Some of you might already have seen my homesite (krom.reveur.de), if not - have a look since I'm no good in introductions :D
Why am I introducing? Main reason is that Ayce been already using some of my tools + WR2 in making new tracks for MWO (to get feeling of actual track in game). I guess I could help MWO with something else, don't know what exactly, as I said I'm no good in advertising my skills. So I hope Ayce or other DevTeam members will help me out to find a way to help MWO out ;)
My "weapons of choice" are:
- Delphi6 for programming
- OpenGL for render
- Lightwave3D for modeling
- Photoshop for texturemaking (kinda noob when it goes to making textures from scratch though)
My strong points:
- Critical eye for bugs and flaws
- Poor memory for recalling my other strong points LOL
...
P.S. Forgot to mention, have experience in making games from scratch, currently running two of them.
Anyway, I'm out of words for now. Hope to see your replies soon!
Krom