Wraith
09-03-2008, 07:42 PM
This is mostly aimed at Ken and whoever else is working on the code aspects. A year or two ago when I was compiling a list of good, open source, free SDK's for use in the development in this game, I dropped RakNet off the list. RakNet is a fantastic network implementation, but at the time it looked like the free version only allowed 31 connections. However, I was looking at it last night for something I am working on, and I discovered that the free version includes all the functionality of the indie or commercial licenses.
Since I have no idea what code has been completed in the project, I can't say whether it's too far along to start using RakNet. I just decided to make you aware of it if you aren't already. I had planned on just writing a simple network implementation myself and do a client as server type thing, but after looking through the most recent raknet sdk, I'm probably going to make a server for running a lobby, rooms, and games, while the clients just connect and handle all the client side stuff.
You should look into it, but obviously if you have invested a lot of time into a network implementation and is not easily modular, then you probably wouldn't want to spend more time redoing the network stuff. It's still of interest, especially to any developers that visit this forum.
Since I have no idea what code has been completed in the project, I can't say whether it's too far along to start using RakNet. I just decided to make you aware of it if you aren't already. I had planned on just writing a simple network implementation myself and do a client as server type thing, but after looking through the most recent raknet sdk, I'm probably going to make a server for running a lobby, rooms, and games, while the clients just connect and handle all the client side stuff.
You should look into it, but obviously if you have invested a lot of time into a network implementation and is not easily modular, then you probably wouldn't want to spend more time redoing the network stuff. It's still of interest, especially to any developers that visit this forum.