Welcome back to Motor World Online. We’ve missed you! Usually I would reserve a first post to explain what Motor World is and how it will change your life forever, but this is a fresh start and I would ask that you check out our FAQ for game specific information and requirements. Just to give a little back history, Motor World Online was born July 7th 2006. This project was born out of a need to replace a memory long gone. Over the last five years this project has seen its shares of ups and downs. Developers coming and going, technology changes, engine switching, fall outs between project leads, sever issues and well I could beat a dead horse but I think we get the point. We’ve seen a few alpha releases but to date we have not been able to get this project to beta. This has all changed recently as I, Ken Beard the lead designer of Motor World Online have decided to commit my time and funding to this project full time as of today.
No longer will this project lie dormant on a dusty hard drive awaiting an ounce of free time. We are making real progress as of today. This project is in full force with a great team behind it. I would like to take the time to introduce the team that will be bringing you Motor World Online. Yakdag Yufu is our everything vehicle and physics programming guru. Paul Flemming you may remember as our Network and Database programmer. Paul is also the provider of our new VPS hosting for Motor World Online and we thank him greatly for the speed boost. (I hate you shared hosting, I absolutely hate you!) Thaigo Hen our loyal Lead Artist and personal good friend is our resident everything and anything needed modeler. Mad Mike is our beast of a car modeller who is responsible for the majority of muscle cars that you will find in our little forth coming title. Ayce is our track designer, who has been with us since the project started. And where would a racing game be without some bad ass original tunes? Cline is our resident music and sound effects man. Last is myself, Ken Beard. I am a level designer, UI designer, and the guy who dreamed this little project up.
I owe a great deal to the community. I can’t thank you all enough for sticking with us threw thick and thin. Your support over the years has kept this project alive and going forward. Speaking of going forward I hope you are all as excited as I am for what the future holds for Motor World Online. So again, welcome back. Its going to be a fun ride!